Winged Keys

Item

Once during each of your turns, you may choose 1 of your opponent's Creatures in play. Prevent all damage done by that creature until the end of your opponent's next turn.

Illustrated by Ron Spears

72
Uncommon

Printings

EN

Classic
Revival

Notes and Rules for Winged Keys

If your opponent plays Steelclaw, Keys would prevent 1 of the Creatures they have in play from doing damage, since “Steelclaw” makes Creatures do damage and the Spell itself isn’t doing the damage.
(2001-08-31)